I've found it quite hard to find portraits that fit with the game. Right, so here are some portraits I've found that I think fit with Tyranny's style. Good _LG portraits focus on the head and partial body, and good _SM portraits contain mostly just the head. Save your fellow players the headache of doing it themselves.ī) Consider whether your portrait needs to be cropped more. Images should be the correct size and filetype. Pillars of Eternity Mods Portraits 700 Portraits 700 Portraits Endorsements 516 Unique DLs 11,145 Total DLs 13,324 Total views 78,487 Version 1. Suggestions for posting portraits in this thread:Ī) Crop/resize your images properly. Fighters are also reliable in melee, gaining weapon specialization and other abilities. They are extraordinarily difficult to hit and extremely durable in combat, capable of holding off a towering ogre or a swarm of xaurips with equal aplomb. Fighters are trained in the arts of martial defense. \steamapps\common\Tyranny\Tyranny_Data\data\art\gui\portraits\player\male Fighters are one of the playable classes in Pillars of Eternity and Pillars of Eternity II: Deadfire. Tyranny requires custom portraits to be inserted into the game folder found here: (where 'image' is the name of your portrait, so for example you could have dwarf_lg.PNG)ģ) How to insert a custom portrait into your Tyranny game Not real sure 'Blue and Glowy' makes it a strong contender for Moon Godlike, but the one Moon Godlike female provided was a little too kind looking for me and I was tired of using the hooded pale elf. Tyranny requires portraits to follow a naming convention as follows: Was in the same boat as a lot of people re: Moon Godlike portraits, so I recolored a couple of images. The ratios for these images are slightly different - the smaller image is slightly more 'squat', so if you're cropping/resizing down an original image, you may want to grab two slightly different pictures to get a good match, making the smaller image slightly wider.Ģ) How to name your portrait so that Tyranny understands it PNG filetype and two images, one at 210 width x 330 height (pixels) and one at 76 width x 96 height (pixels). Tyranny, like Pillars of Eternity, requires a. Hopefully people will add their own portraits to the ones I'm going to add in my post.ġ) Portrait dimensions/filetype Since there doesn't seem to be a portrait thread for Tyranny yet, I thought I would make one. If you don't have a watercolored version of the portrait the game will use the regular one.Hi everyone. For watercolor portraits better use those exact official sizes because the game has some trouble with resizing them without making them blurry. If you have a watercolored version of your custom portrait as well, you must have large one at the size of 90x141 and have _convo at the end of the name (for example, portrait_convo.png) and the small one at the size of 76x96 and have _si at the end of the name (for example, portrait_si.png). Basically, if you have an old portrait from POE1 you can just copy that to one of those folders, as everything is the same. png format, large portrait size must be at least 210x330 with _lg at the end of the name (for example, portrait_lg.png), small one must be at least 76x96 with _sm at the end (for example, portrait_sm.png). For those who are interested, for Steam Beta the default folder location is this:Ĭ:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity II - Public Beta\PillarsOfEternity2_Data\gui\portraits\player\femaleĬ:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity II - Public Beta\PillarsOfEternity2_Data\gui\portraits\player\male While creating a character, it is best to remember that there are no good or bad characters, and different people. This seems like a neat thing for anyone whos interested in using custom portraits and knows how to use what I think is Photoshop going by the file type.
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